Grusk

Hi!
I'm sharing my latest personal project that I finally found the strenght to finish!
This was pretty loosely based on a concept by Giorgio Baroni that was originally done for the "Beneath the Waves" AS challenge :)
All the subd modeling was done in Maya, Zbrush for Blockouts and details, Textured in Mari and Substance Painter (The character uses 10 4k Udims) and Arnold for Rendering!

Big Thanks goes to my team at Forge Studios and the Italian Discord "the Scostumati" costant source of encouragement and feedbacks that helped me a lot finishing this!

https://www.artstation.com/forgestudios
https://www.artstation.com/giorgiobaroni